Players can garner acclaim through a full diversity of achievement types, including exploration- and quest-based achievements, PvP achievements, statistical achievements (such as the bit of potions consumed or the number of deaths), and even social achievements like talk to every NPC in the game! In gain to the enriched gameplay, TERA's achievement system also deepens and expands the game's story. Achievements provide players the power to relive plotlines, story settings, and quality information-previously experienced by playing through quests and reading NPC text-in a whole new way! As players continue to increase levels and delve deeper into the story, they unlock corresponding story journals one by one, further expanding the rich lore and history of the existence of TERA.Featured Race: Amani "They aren't gonna stab themselves!" -a common amani exclamation The posterity of dragons, the amani (ah-MAH-nee) are identifiable by their considerable stature, and reptilian features and skin. Enslaved by conquering giants and freed by the goddess Kaia with the assistance of the castanics, the amani value freedom above all things. They are naturally watchful and easy to trust, but having earned their trust, you will hold it until you prove faithless. You truly don't need to do that. Amani are directly in words and action, honest, candid, and somewhat imperious. They are usually respected, often admired, sometimes feared. No one doubts they leave say what they mean, do what they say, and work life very severe on their enemies. Featured Class: Lancer Key attacks in the lancer arsenal are Lance Charge and Onslaught-powerful moves that drive deep into enemy formations. Along with ever more powerful combo attacks, high level lancers boost the denial of company members, weaken their foes' armor, and draw aggro from all parts of the battlefield, establishing themselves as a dynamical and essential constituent of any group.
Tuesday, November 9, 2010
TERA reveals second run and class series installment, achievement .
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